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         Opus 86: Opus 
          86: Marvel Hype, Movies & Reviews (April 24). Marvel has emerged, during the last year or so, 
          from the valley of the shadow of bankruptcy, accompanied by a rising 
          crescendo of self-administered pats on the back. Yup, the old hype-meister 
          is back in the Bullpen, telling everyone who'll listen (and many who 
          would rather not) how great Marvel is. Recent reportage on the 'Net 
          assures us that Marvel ranked first in comic book sales in March. No 
          surprise: the company's books almost always dominate the Top 100 listing 
          in Diamond's monthly Previews. Diamond reported at the end of 
          last year that Marvel was the only publisher to experience growth in 
          the direct sales market. And a recent issue of Comics & Games 
          Retailer asserts that readers and retailers "voted" Marvel "Number 
          One in February and March."              There's little question that Marvel's 
          comic books have undergone a revitalization over the last year under 
          the influence of helmsman Bill Jemas and editor-in-chief Joe 
          Quesada. The product is better, it seems to me: no longer just a 
          gaggle of Marvel Universe legions in longjohns, going mechanically through 
          the motions of re-enacting past triumphs, the characters in new and 
          revamped titles are at last poised to compete with DC's more varied 
          offerings. While there is sufficient cause, then, for rejoicing and 
          while the company's financial picture has clearly improved, much of 
          the self-congratulatory hype of recent weeks ignores the balance sheet 
          (Marvel had $181.8 million in debt at the end of 2001 and only $22.8 
          million in cash) and hefty quarterly dividend payments that regularly 
          transform profit into loss. None of this bodes ill, by the way: many 
          companies operate successfully under similar circumstances. (Marvel's 
          scarcely Enron just yet, but Enron lasted a long time.) Still, Marvel 
          isn't out of the woods just yet. But it's pounding the drum pretty loudly 
          anyhow, and I say, Glad to have 'em back.              Meanwhile, a Spidey movie sequel is 
          already in the works (before, even, the May 3 premiere of the first 
          in this line), and other Marvel characters are being lined up for motion 
          picture treatment: Hulk, Daredevil, Doctor Strange, X-Men (again), Man-Thing, 
          Sub-mariner, Werewolf by Night, Elektra (a sequel to the DD flick, starring 
          tv's "Alias" heroine, Jennifer Garner, doing a reprise of the character), 
          Iron Fist, Ghost Rider, and the Fantastic Four. Hollywood is notorious 
          for optioning material and then never delivering anything, but the buzz 
          about comic book characters is gratifying to hear nonetheless. After 
          the box office successes of the Superman and Batman and X-Men movies, 
          these long dormant ideas for movies based upon comic book creations 
          are at last on the cusp of becoming realities.  Elsewhere: 
          Zippy, in Bill Griffith's surreal 
          strip of that name, spent the week of April 8 at San Simeon, William 
          Randolph Hearst's "castle" on a mountaintop overlooking the Pacific. 
          While there, he talked with ol' "WR" himself and met Mutt and Jeff. 
          ... And Marc Hempel's Naked Brain is about to emerge from 
          the 'Net as a comic book. Debuting in July, the series will run to three 
          issues, all featuring the extremely satisfying one-page cartoon antics 
          that Hempel has been offering regularly on Insight Studios' website, 
          www.SunnyFundays.com, 
          for the past year or so. These design-intense and highly hilarious comics 
          have long deserved an in-print version; time to rejoice. REVIEWS. 
          Terry Moore's 
          Strangers in Paradise has received, over the years, a healthy 
          ration of praise. And I don't know where I was during all that time 
          because I very much regret, today, having missed all those issues between 
          No. 1 and No. 48, the one I'm looking at now. Well, no: I didn't miss 
          them all: I did dip into one here and there along the way. I liked Moore's 
          drawings, but, because I was just passing through, I missed the nuances 
          of his story. I'm certain I've missed a lot in No. 48, too, but there's 
          a lot there for any innocent passerby such as I. First, the wit-the 
          snap and sparkle of Moore's dialogue. Nifty. Then his wholly competent 
          (which is to say, even, "commanding") mastery of the visuals, the portraits 
          of his characters from panel to panel, the composition of the panels 
          themselves. In short, the pictures are confidently rendered. We know 
          we're in the hands of a person who loves to draw and does it very well.             Finally, there's the way Moore deploys 
          the resources of his medium. He uses the narrative breakdown of comics 
          to build suspense and to pace the action and the dialogue for maximum 
          dramatic impact. He also resorts to flashbacks. And silence. Pictures 
          in which facial expression tells the story.             In this issue, it would appear that 
          Katchoo and Francine are off, at last, to a happy life together. And 
          Tambi seems on the cusp of resolving her desire to have an heir without 
          blowing David's head off. And then there's the two text pages in which 
          FBI Special Agent Sara Bryan gets closer to the Parker Girls (whoever 
          they may be).              As for me, I'm off to find out if there 
          are any collections of this book around, and if there are, I'll buy 
          the whole lot.             But I don't want to leave Moore without 
          pausing, briefly, to say what a hoot it is to browse his Paradise 
          Too, which is up to No. 6 now. In this little magazine, we get Moore's 
          sketchbook doodles-editorial cartoons, embryonic story idea sketches, 
          puns, social commentary, and, as he says, "blatant Freudian explorations, 
          answers to all contemporary ethics and physics questions," and the like. 
          In short, a few pages of a cartoonist having a good time exercising 
          his pencil (the sketches are all in pencil) and his funny bone. Here's 
          a drawing of a Texan in a ten-gallon-hat at the wheel of his pickup, 
          spitting tobacco out the window, labeled: Texan Signaling a Left Turn.             Wonderful.             We also get a sprinkling of comic strips 
          starring Kixie, a mischievous fairy who haunts the drawingboard of a 
          cartoonist named Michael who has a girlfriend named Sheila. And some 
          strips about "Li'l Kixie," who is, I gather, Kixie when somewhat more 
          diminutive. (Hard to imagine a fairy being smaller than tiny, but there 
          you have it.) And in No. 6, a few strips called Wonderland with 
          Plato "the lovesick polar bear" (drifting by on a small ice floe, Plato 
          watches a couple seals dressed up in rabbit costumes then turns to us 
          and says, "Easter seals").              Good fun if you love cartooning. If 
          all you want is a story, then stick to SIP (which is how the 
          cognoscente refer to Strangers In Paradise); but if you want 
          to see inside a cartoonist's so-called mind just a little, try P'Too 
          (which is how the cognoscente refer to Paradise Too). (And, as 
          I've said before, you gotta love a comic with a nickname that sounds 
          like a smirking expectoration.)              The first issue of Deadline 
          from Marvel is out, and it's promising. The protagonist is a woman newspaper 
          reporter named Kat Farrell, and the book represents another of Marvel's 
          occasional forays into the arena where everyday realism meets the superheroic 
          fantasy of its longjohn universe. Here, Farrell is assigned to cover 
          stories involving "the capes" (costumed superheroes), an assignment 
          she resents because she'd rather be writing meaty features. Written 
          by Bill Rosemann, the story does what a good story should do 
          (but often, in comics, doesn't): it gets us turning pages right away 
          to find out what happens.              Okay, every comic does this. But that's 
          too often a matter of simple mechanics: it's a printed artifact, and 
          it is intended that we turn the pages of it in order to see what's inside. 
          And that, indeed, is frequently all that makes us turn the pages. But 
          Rosemann does it right: we turn the pages in Deadline because 
          he has thrust before us, on the second page, a "mystery"-a puzzle, whose 
          solution we are now in search of. Did the Human Torch, while trying 
          to frustrate evil doers, accidentally set fire to a park because he 
          was hung over from partying all night the night before?              This provocative proposition is not 
          adequately dealt with right away, despite Johnny Storm's petulant wiseacre 
          response. And while holding that "mystery" in the backs of our minds, 
          Rosemann presents us with Kat's dilemma (her professional aspirations 
          vs. her present assignment to "capes") and then brings us up against 
          the next puzzle-mysterious murders and a missing politician who may 
          have become an avenging presence in the city. Finding the solution may 
          take several issues of the comic. But that's as it should be. And while 
          that's going on, if Rosemann continues as he's started out, nearly every 
          page will present us with additional cause for suspense, for turning 
          the page-even when some previous puzzle has been solved on the same 
          page.             Rosemann's dialogue crackles with authentic 
          sounds and phrases. And Guy Davis's artwork is purely ordinary. 
          That's a compliment, kimo sabe. Davis does not infect the storytelling 
          function of his visuals with stylistic ruffles and flourishes designed 
          to impress us with his command of tiny tiny details or kinky would-be 
          manga art. Instead, he draws pictures of characters in ways that present 
          us with recognizable faces from page to page, acting against realist-looking 
          locales. No fancy footwork. Just pure competence. Good storytelling. 
          Good comics. Bravo.             My Friend Dahmer is by alternative 
          cartoonist John Backderf, or "Derf" as he signs himself. Derf 
          apparently knew Jeffrey Dahmer, "the most notorious serial 
          killer in history," when both attended high school in that oddly rural/suburban 
          community of Dahmer's youth, and in this book, Derf describes Dahmer's 
          peculiarly alienated personality with a series of vignettes that, he 
          vows, are absolutely true. Derf says he was compelled to tell this story, 
          mostly because, as a cartoonist, he is a storyteller; and his acquaintance 
          with Dahmer gave him material for a story. He has waited long enough, 
          though, he says, to avoid the charge that he is trying to "cash in" 
          on Dahmer's infamy. And I agree.             Dahmer, like many adolescents, was 
          tormented by stronger more physically appealing youths who found him 
          frail and nerdish; unlike most such victims, Derf says, Dahmer reacted 
          by adopting a comedic persona, that of a family acquaintance, an interior 
          decorator with cerebral palsy. Dahmer took to walking and mumbling spastically, 
          earning guffaws of appreciation from his cohorts, Derf among them. He 
          began every school day, Derf reports, by downing a six-pack of beer; 
          then he lurched through the day in a drunken stupor. He also collected 
          road kill.              Derf's drawing style might be charitably 
          described as deliberately ugly, scarred with patches of frayed black 
          solids passing for wrinkles in clothing or atmospheric shadows. It seems 
          somehow fitting for his subject here. Derf thinks Dahmer could have 
          been saved had he somehow managed to attract the attention of some responsible 
          caring adult. Alas, he didn't. And in fact, Dahmer's experience as a 
          teenager taught him that he could become invisible if he just kept quiet 
          except when called upon to do his "act." It may be, as Derf says, that 
          Dahmer in his subsequent life believed he would never be caught because 
          he believed in his utter invisibility, a lesson he learned as a consequence 
          of his miserable adolescence.             The story has its hauntingly horrific 
          moments, too-not the least of which is Derf's calculation that, at the 
          time of his last encounter with Dahmer, Dahmer's first victim was already 
          dead in the trunk of the car parked right there in the family home's 
          driveway. Makes you squirm.             Kyle Baker's King David from 
          DC's Vertigo is quite another matter albeit haunting in its own completely 
          different way. In 160 slick-paper 8.5x11" pages in paperback ($19.95), 
          Baker tells the Old Testament story of David-his encounter, while a 
          youth, with the giant warrior Goliath, his defeat of same, his rise 
          to favor with King Saul (and Saul's disheartening machinations to rid 
          himself of an underling more popular than he), his triumph as warrior 
          king of Israel, his seduction of Bathsheba, his disposing of her husband 
          by sending him out on the battlefield to certain death. And so on. It 
          is, in other words, a pretty faithful re-telling of the traditional 
          story, enhanced by Baker's artwork and narrative treatment.             The book employs the same narrative 
          mechanism that Baker used with You Are Here: where there is text 
          or dialogue, it appears typeset below the pictures-no speech balloons. 
          The pictures in glorious full-color march in even cadence across the 
          pages in neatly rectangular panels for the most part, but Baker also 
          deploys occasional full-page imagery and some isolated figure drawings 
          (pictures of people with no background or borders). Baker's drawings 
          are absolutely delicious-comedic in a bigfoot manner, quirky with texture 
          and varying linear qualities. But, alas, his drawings are overwhelmed 
          by the color, which drenches them with high intensity hues, so brilliant 
          that they outshine the drawings they're meant to color. Sometimes it's 
          nearly impossible to see the drawings so deep are the colors with which 
          they are bathed.             And that's too bad because Baker's 
          drawings give the tale a distinctive humorous patina (as you might expect 
          with a bigfoot treatment of any story), and Baker adds to this aura 
          the hilarity of a New York brand of dialogue, which often sounds like 
          something out of the old Goldberg radio show, the comedy of a version 
          of English that is imposed upon a Yiddish syntax with Jewish cultural 
          overtones.             A couple of Saul's guards bring little 
          David into the royal presence, discussing, as they go, the kid's ability 
          as a harpist compared to that of his predecessor, a Kenite, whom Saul 
          executed.             "The Kenite was a lousy harp player!" 
          says one guard. "I almost killed him myself! I'm telling you, this kid's 
          great! He played my cousin Rose's wedding."             "What are you, his agent?" says the 
          other guard.             The book looks as if it might have 
          started as storyboards for a full-length animated feature film. If so, 
          it's too bad the film hasn't been made: Baker's tale is funny on nearly 
          every page while being faithful to his source, a genuine cartooning 
          achievement, especially considering that his source was occasionally 
          a pretty grim bit of history. PITHY 
          PRONOUNCEMENTS. 
          Perdida, Part I, by Jessica Abel, came out last summer, 
          if we are to judge from the indicia. But I got my copy only recently 
          through the usual source, so who knows? Here we find a young woman named 
          Carla going to Mexico to discover, we may say, her "authentic self." 
          She's half Mexican. Once there, she takes up again with her erstwhile 
          lover, Harry, who avoids contact with the indigenous population with 
          the same dedication that Carla seeks it out. Harry is apparently bent 
          on become a writer of the sort that William Burroughs was and seems 
          to be imitating Burroughs' self-destructive lifestyle. Part II is already 
          out but I haven't seen it. Part I ends with a provocative sequence of 
          visuals that do not bode well for our heroine. Abel's artwork is often 
          a little heavy-handed with the brush, giving visual emphasis to inconsequential 
          background detail equal to that of foreground figures. Sometimes her 
          faces slip into indistinct images; often, however, she displays a delicate 
          touch that is pleasing.              Abel started doing comics in 1988, 
          xeroxing issues of an on-going series, Artbabe, which gives us 
          tales of love and angst among neophyte artists in Chicago. In 1999, 
          Abel collaborated on a comic book for National Public Radio's "This 
          American Life"-Radio: An Illustrated Guide, used as a premium 
          for NPR's Winter 2000 fund drives. All of these items are available 
          through Fantagraphics (www.fantagraphics.com).             And here's the first issue of AC Comics 
          latest title, America's Greatest Comics, another in AC's seemingly 
          endless and wholly welcome series of titles reprinting some nearly forgotten 
          treasures of the Golden Age. In this issue, we find Matt Baker's 
          celebrated Phantom Lady, Bob Powell's Thun'da, Bill Ward's 
          Torchy, and Steve Ditko's Mysterious Traveler. There's also a 
          war story by Doug Wildey and a horror story by Jack Kirby 
          and Joe Simon from the pages of Black Magic, and a stunning 
          horror tale from Joe Kubert. Finally, a historical rarity, a 
          very early Doll Man story by Lou Fine (the pages are in four-tier 
          format with tiny panels, signaling early vintage). Throughout, Bill 
          Black and his minions have added gray tints to black-and-white reconstructed 
          art, yielding a visually attractive package. And crammed with history, 
          too-the stories, of course, with the bonus of an occasional text page 
          by Black. A nifty title, but I wish Black would give the dates or issue 
          numbers of the comic books in which his reprinted stories first appeared. 
          Then AC reprints would be treasures indeed. For more history of comic books, try my book, The Art of the Comic Book, which you can get a glimpse of by clicking here. To find out about Harv's books, click here.  | 
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